Board Thread:Fun and Games at TLH/@comment-26253276-20170921013946/@comment-26253276-20180125003445

I prohibit time travel, as that will force later-timed threads to flex with the destination if going forward and could trigger paradoxes if going back (but both can be negated by having it as a "window of time" where the transported people cannot alter anything at their destination or be hit by any dynamic object). However, I do get close to it in Future Luna.

Cody: Wait, that could affect the future or the past! I need to prevent people from altering either.